What could I expect?
The best of course!
This is an amazing mash up continuation of Toss the Turtle, this time more lenient on the player's skill than their luck, which if I must say, is an advancement. The unlockables keep me hooked, the art gets me glued, and the return of the turtle just warmed my heart a bit. I can't stop playing this game!
I always expected this to be a classic Line Runner game, but you proved me wrong! This was an amazing, rushing speed demon game, beautifully played out, I loved it.
Even though this gameplay has been seen easily before... It's much better.
The handling of the music is purely amazing, since we have a casual, somewhat fool-toned music before any shot, with awesome music during flight. As well as the occasional rambling and sound effect for that. It's definitely an excellent game by Berzerk Studios, and it screams top-notch.
This deserves some applaud, even some NG medals.
It's an exciting game!
Although at first it seems simplistic, the game itself is very fast-paced, fun, and re-playable. On a graphic level, it matches the Castle Crashers series, bringing some memories back, and back on artwork, it's very fine and appealing. The gameplay is simple yet it can get you jacked in instantly. Plus, the theme of defeating Tom's Beard is random and cool. Plus, the soundtrack, little secrets stuck here and there compliments this to be a very top-notch piece of work.
I love the series. This game's as great as the rest, Reemus and Liam's adventures are one hell of a great storyline. The puzzles are challenging, the plot is interesting, and progressing through it just makes it better. I remember playing this game since last year (though I never got around to writing up a review) and yet today I still find it great! Though I did notice a few bugs, it's still the same great experience.
Keep up the good work!
Sorry pal, it's not very good. At all actually. Though maybe you'll get Turd of the Week? Underdog?
Okies, thanks for being honest.
Remarkable, awesome stuff.
It has a bunch of references to the Madness series, from guns to equipment. It's excellent truly, many secrets and it's addictive. Very nice programming job too, and the art is pretty good! Some points are tough (Though I'm here at 60% and haven't died yet) but they sure fun!
I'll keep note of your work!
Frankly, it's a nice concept, but it's quite slow and doesn't offer anything new. You could totally expand this and add some innovation. This and YOU have some potential.
Played it before...
It's a game I've played on XGen or something like that. It's actually an amazing game, despite the certain "borrowed" elements. I liked scavenging for upgrades (Burst Shot) and other whatnot. Not to mention the innovation portrayed amongst the enemies, many being slightly unique, something I ought to give you plenty of credit for.The plot is pretty nice, and so is the art, sound effects, plot development, and the gameplay.
Actually, lemme catch you up on the gameplay. The gameplay was definitely... Not that awesome. There were points in the game that either made it totally easy, or just mind-blowingly difficult, despite your level. Unless I could take down one of those Cultists in a point where he is simply stunned by my sheer firepower, I'm practically dead. The same goes for that mutant with the trillion moving arms. (Still, very unique creatures there, I'll give you that.) The same issue I show with airborne enemies. They're fast, and they're above. Sadly, there's no such thing as aiming above Sergio's head, making it a lot less suited for it.
Now, if I had the enough firepower to do all these actions, then the game is only easy, and not difficult in almost any way. In the term of easy, the common enemy only seemed to be wind-up toys that chased you everywhere and only took some concentrated firepower to kill. The bosses, were as well too easy, since it only took a matter of finding a safespot and holding the trigger button until the end of the game.
This game still has great potential. I definitely enjoyed the logs, the flashes of craziness (I noticed something slightly obscene there, but well.), and the terror that each whisper gave off. The mood did fit well into the game.
Aside from the gameplay elements, and that cop-out ending, this game was really some good piece of work. Good luck in whatever next piece you have.
Cool, Great, Original, and Something Else.
"Ching Chong Beautiful" is a game with an odd name, but it's still one of the best I've played yet. The overall mood of the game is funny, even though it's all based on a small boy's suffering on a random obstacle course. The graphics (As expected of the creators) are awesome, same goes for the plot. I also liked how you can meet some people, even Mr. Beautiful and your brother next to the Bad Guys in-game, generally just throwing a joke or something.
Something I did notice, was everyone complaining about the controls. I must admit they're a bit challenging, even tricky, but even after getting to the Ninja Forest, I haven't encountered one problem.
It's an amazing game; a real piece of work.
I also noticed Hard Mode ripped me to shreds. Thanks for the heads-up.
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